Website powered by

Cyberpunk Girl

Hello everyone ! This is my first project which I've done for Arnold rendering in semirealism and without a concept. 
I chose the cyberpunk and realism style because I've never worked in them and I wanted to challenge myself. 
Inspired by all the cinematic characters which I've ever seen  
Software used: 
Zbrush for highpoly sculpt and displacement baking; 
Maya for retopology, Uvs and final set-up; 
Substance Painter for texturing; 
Arnold for rendering.