


In this workshop, we’ll take a detailed look at one of the most important stages in the career of any 3D Artist, Character Artist, or Junior Artist — landing your first job or moving to the next professional level.
We’ll cover much more than just portfolios and resumes. You’ll learn how to present yourself to potential employers, analyze job openings, find the right opportunities, and avoid common mistakes during your job search.
The workshop combines practical guidance with my personal experience working in the GameDev industry and searching and applying for jobs throughout my career.
WHAT YOU’LL LEARNLecture 01 — Portfolio
How to build and structure your portfolio, what it should include, which renders to showcase, and how to present your projects effectively on ArtStation.
Lecture 02 — Resume, LinkedIn & Cover Letter
Using my own resumes as examples, I’ll show you what a professional CV should look like, break down Cover Letter examples, and explain how to optimize your LinkedIn profile for a GameDev job search.
Lecture 03 — Finding Jobs & Building Your Job Search Strategy
Where to find GameDev vacancies, how to analyze job descriptions, how to structure your job search, and how to make the entire process more effective.
The job search can be less stressful if you know how to approach it in the most beneficial way. In this MK I show how to make your portfolio, CV, LinkedIn and Cover Letter attractive to the recruiter, where to look for the vacancy, analyze it and get a positive answer
Dear colleagues, I have a lot of subscribers on LinkedIn and every time when I scroll it I come across a lot of jobs. That’s Why I created a Google doc which I will update from time to time with open jobs which I come across. In the current update I added the document with the link to this document.