A small project which I made to practice concept and hand-paint techniques.
2060 triangles and 512*1024 diffuse texture.
Started with a rough concept in Photoshop, did sculpt in Zbrush, retopology and UV in Maya, used Toolbag Marmoset 3 for bakes and 3d Coat for painting textures.
Render was done in Toolbag Marmoset 3.
On the whole way I was mentored by Tamara Bakhlycheva: (Senior Character Artist at Blizzard) https://www.artstation.com/firstkeeper
Music for the videos is taken from the World of Warcraft: Cataclysm (The Night Elves part)